What a Pack League actually is
A Pack League isn't a bracket. There are no rounds to wait for, no pairings board, and no set finish time. It runs continuously, players drop in and out whenever they like, and losing earns you cards rather than sending you home.
It's self-balancing: the player having the worst night is the player being handed the most new cards. That single rule is what keeps a mixed room — veterans and first-timers at the same tables — playing all evening instead of thinning out after an hour.
You may have heard it called a Gauntlet. Same format — that's what it was called at the London shop this came from, and plenty of stores still say it. Worth knowing that Wizards use "Gauntlet" for some of their own Magic Online and Arena events, which are a different and unrelated thing; this is a paper format played across a table with real boosters, and Pack League isn't affiliated with them.
How a night runs
Each player buys a set number of boosters — four is the classic — opens them, and builds whatever they can out of what they got. Then they find somebody else who's ready and play a single match. Winner and loser both report the result, it counts, and they go find their next opponent.
That's the whole loop. Someone arriving an hour late hasn't missed anything. Someone who needs to leave early just stops playing. Nobody is ever sitting around waiting for the slowest table to finish.
Why losing isn't the end
The part that makes it work is what happens when you lose. Take enough losses and you unlock another booster — you open it, add it to your pool, and your deck gets better. The player having a rough night is the player getting more cards.
This is deliberate. In a normal tournament, the people knocked out early are the people who go home early, which is exactly backwards for a shop that wants them to stay, play, and buy another pack. Here, a bad run makes your deck stronger and keeps you at the table.
What it's good for
It suits a weeknight where you can't guarantee numbers, a mixed room where some players are far stronger than others, and any event where people turn up at unpredictable times. It's a poor fit for deciding a champion — for that, run Swiss.